![]() ![]() There are three new dungeons and a series of fetch quests that lead up to a showdown with the big bad. If players don't spend hours and hours at the workbench (like some of us did.) the DLC story only takes about two to four hours to work though. After spending some time customizing the companion robots and making changes based on each encounter, it's hard to imagine going back to the usual canine or human companions. Some missions are better suited for a flying robot, some are better if the player is accompanied by a slower robot with more armor, and others might call for a stabby robot. The new tool gives players the opportunity not only to make super cool looking killer robots, but also to customize companions the same way that so many other aspects of the game can be customized. There are repeatable settlement quests to hunt down robots that can provide new parts and the customizations offer just as much freedom and room for creativity as the weapons bench. When building new robots, or altering old ones like Codsworth, players can customize weapons, paint job, extremities, and voice module. The new crafting station allows players to customize any robot companion or build new robots from scratch. Shortly after starting the new storyline, players unlock the ability to add the robot workbench to a settlement and this is really what makes the DLC worth it. Ada isn't nearly as fun to roam around the wasteland with as many of the core campaign's companions in terms of personality, but she is a lot of fun to bring into battles thanks to her available customizations. The story provides some challenging enemies to fight through, but most of the characters are pretty flat and uninteresting. The robot quickly becomes a new companion and kicks off a series of quests that involve gunning down robot enemies in a hunt for a super villain who calls himself The Mechanist. The player picks up a distress signal and after following up finds one survivor, a robot named Ada. Unfortunately, the DLC's story isn't the strongest that the franchise has to offer. The first Fallout 4 DLC, Automatron, has arrived and doesn't tag on very many hours to the campaign, but does open up a whole new world of robo-crafting.Īutomatron ( which was only recently detailed) kicks off with a level 15+ quest that immediately becomes available after players purchase the DLC and hit the minimum level requirement. Fallout 4's first DLC, Automatron, is robot centric and although it doesn't pack quite as many new quests as consumers may have hoped, it more than makes up for it with the robot workbench.įallout 4 is a massive game that packs in enough content to keep creative players busy for hundreds of hours, but that isn't going to stop fans from picking up a season's pass worth of add-on content. ![]()
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